Colossal Development Day 6, Thats a wrap!

21Mar10

Today, marks the completion of Colossal! I still have device testing and stress testing to do, but the initial game is completed. Here’s a list of the things I got done today:

  • Create Level 3 enemy spawner
  • Fixed the game over: “Play again” button
  • Create level 3 music.
  • Add freeplay results menu.
  • Fixed high score saving.

Colossal is now in a Release candidate status, version 0.9. Once I finish tests and sort out some bugs, I will submit it to the app store! Now, begins the brainstorm process for my second game or app (haven’t decided).

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